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Remedy's Control Resonant to be launched in three weeks – what to keep an eye on in its lead-up?

REMEDYAnalyst Comment03.09.2026 klo 10.12
Atte RiikolaAnalyst
Discuss

Summary

  • Remedy's upcoming release, Control Resonant, on September 24, is pivotal for the company's investment case, potentially enabling self-publishing of future projects and enhancing the Control brand's value.
  • Metacritic reviews, expected shortly before the release, are crucial indicators of the game's quality; a score above 85 could signal a hit, while scores below 80 may risk not meeting sales forecasts.
  • Initial PC data from Steam, including concurrent players and user reviews, will provide early insights into the game's reception, though console sales, particularly on PS5, remain significant but less visible.
  • The release window is crowded, with competitors like Marvel's Wolverine and Silent Hill: Townfall launching around the same time, potentially impacting Control Resonant's market performance.

This content is generated by AI. You can give feedback on it in the Inderes forum.

Translation: Original published in Finnish on 9/3/2026 at 8:19 am EEST.

Remedy will release Control Resonant on September 24. The game represents a turning point for the company's investment case, as a successful launch would also enable the self-publishing of subsequent projects and further strengthen the value and long-term potential of the Control game brand, in our view. Based on the data points provided by Remedy in its Q2 report, we believe the game is on its way to commercial success, and the hit game option is still present. Although Remedy’s stock has been rising recently, we still see clear potential if Control Resonant becomes a commercial success. In fact, this success would increase the likelihood of future game successes for Remedy as well, and the stock could see a clear level correction if the stock market began to price in this longer-term potential more strongly. Next, we’ll review a few things investors should keep an eye on before and after Control Resonant's release.

Metacritic reviews will likely be available right before release

The Metacritic reviews from critics, typically released a few days before a game's launch, are an important indicator of a game's quality, though they alone do not guarantee success. Alan Wake 2 was a critical success (Metacritic 89) but its commercial success (over 3 million copies sold to date) has fallen short of the critics' ratings. This is partly due to the game's absence from the Steam platform because Epic Games is the publisher.

Based on our rough estimate, a Metacritic score above 85 would mean that there is potential for Control Resonant to become a hit, and the game’s sales trajectory over the next several years would likely be strong. With an average review score of 80–84, we believe the game could meet our current sales forecasts (2026e: 1.9 million copies; 2027e: 2.2 million copies). In our view, ratings below this level would increase the risk of not realizing our current forecasts.

PC data from the first weekend provides some insight into how the game was received

Data available from Steam immediately after the release of the game is one of the best ways to monitor its reception. The number of concurrent players and user reviews provide some indication of the game's success after the first weekend. However, console platforms (particularly the PS5) are also extremely important for sales, and there is limited external visibility into them.

Before the game's release, it is also helpful to monitor the development of the game's wishlist ranking on Steam. In its Q2 report, Remedy stated that, as of August 11, the game had garnered over 1.5 million wishlist entries across all platforms. Currently, the game is ranked 27th on Steam's wishlist charts, and we believe it will continue to rise towards its release.

In terms of Steam data, China is an interesting wild card for Remedy. In its Q2 report, Remedy stated that the Chinese-language market accounted for the second-highest number of pre-orders on Steam. If the volume were heavily weighted towards China, the number of copies sold could exceed our estimate, but sales in euros might not because regional pricing weighs on the average price.

This fall's release window is packed

September is an exceptionally busy month, as game companies are avoiding GTA 6 (due to be released on Nov. 19), which will capture all the attention at the end of the year. Before Control Resonant, there are three useful peer games to monitor.

The Blood of Dawnwalker (Sept. 3) is a story-driven, single-player game from the new studio Rebel Wolves, whose team includes former creators of The Witcher 3. The game received positive reviews (Metacritic PC/PS5:  83–84), making it a relevant competitor to Resonant.  

Onimusha: Way of the sword (Sept. 4) is interesting for its timing alone. Capcom moved the release date up by three weeks from the original date of September 25, effectively taking it out of Resonant's release window. The game has also received positive reviews (Metacritic PC/PS5: 83–86), so it will also compete with Resonant for players' time and money in September.

One of Resonant's main competitors is Marvel's Wolverine (Sept. 15), which, however, will be released exclusively on the PlayStation platform. Nevertheless, this popular IP, developed by a well-known game studio (Insomniac), will likely capture the attention of a large audience and compete with Resonant for players' money just 9 days before its release.  On the same day as Control Resonant, September 24, Silent Hill: Townfall will also be released, but it differs from Resonant in genre (horror).

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Remedy Entertainment is a game developer. Its operations are primarily focused on the development of action games, with a particular focus on 3D technology. Examples of games that the company has developed include several different versions of Alan Wake, Max Payne, and Control. Remedy also develops its own game engine and tooling technology that powers many of its games. The company was founded in 1995 and is headquartered in Espoo, Finland.

Read more on company page

Key Estimate Figures12.08.

202526e27e
Revenue59.5125.2121.7
growth-%17.5 %110.4 %-2.8 %
EBIT (adj.)-14.95.015.0
EBIT-% (adj.)-25.0 %4.0 %12.3 %
EPS (adj.)-0.960.250.86
Dividend0.000.000.00
Dividend %
P/E (adj.)neg.73.221.0
EV/EBITDA17.29.07.7

Forum discussions

The Blood of Dawnwalker certainly tells us about milestones when it comes to wishlists or sales. Remedy will hardly do the same; we will only...
1 hour ago
by 1sarvinen
1
The Blood of Dawnwalker has sold 1 million copies worldwide | RPG Site The Blood of Dawnwalker has already broken one million very quickly. ...
15 hours ago
by Relaaja
12
I believe this list is also affected by Steam, as well as the PC hardware requirements for AW2, which led many people who own both a PC and ...
17 hours ago
by Hasty
5
Let’s take a look at the pre-order peer comparisons before the grand finale. For comparability, the comparison point is wishlist/sales rankings...
17 hours ago
25
Resonant’s PC hardware requirements have been out for a long time; if I recall correctly, these were published back in the spring. System Requirements...
19 hours ago
by Aruzo
2
I personally find it likely that the review embargoes (i.e., Metacritic and OpenCritic) will lift either on September 21st, before players can...
22 hours ago
by Henkka
1
I had missed this, I only noticed it now. Perhaps as an addition, I personally find it very interesting to follow that Digital Deluxe Edition...
22 hours ago
by 1sarvinen
0